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Lara Croft Shows Up as a Dungeon Boss

Players dug up an elite enemy inside a Diablo IV dungeon called 'Risen Tomb Raider,' a cheeky little nod to Crystal Dynamics' Rise of the Tomb Raider that's easy to miss if you're not paying attention to enemy names.

A Knightfall Nod on the Game Over Screen

Die at the wrong moment and one of the Game Over screens shows Bane snapping Batman over his knee. It's a direct lift from the iconic 'broken bat' scene in the Knightfall comics, and a genuinely nasty little punishment for messing up the fight.

Run, You're Nearly There

During the grim final stretch through the Firefly hospital, keep an eye on the eye test charts hanging on the walls. One of them isn't random letters at all - it spells out 'RUN YOU R NEARLY THERE DON'T QUIT!!', a bit of dark encouragement for players white-knuckling their way to the ending.

Tree Trunks Died, Then She Didn't

For a while, Pendleton Ward flat out told fans that Tree Trunks was definitely dead. Then the episode "Crystals Have Power" rolled around and quietly walked that back, bringing her into play again like nothing ever happened. Ice King's age got the same treatment, jumping around over the years depending on what the story needed.

Owen Wilson's Hamlet Question

During filming, Tom Hiddleston asked Owen Wilson if he'd ever played Hamlet, a nod to Hiddleston's own stage background. Wilson joked that nobody, not even his old collaborator Ben Stiller, had ever asked him that, though he did rattle off the opening line of The Two Gentlemen of Verona for good measure.

The Sauce That Started a Riot

A throwaway dream sequence in The Rickshank Rickdemption, where Rick rants about a 1998 McDonald's promo tie-in dipping sauce, turned into one of the strangest fandom moments in TV history. When McDonald's actually brought Szechuan Sauce back for one day in October 2017, the tiny supply sent to stores caused genuine chaos, with police called out to calm crowds chanting for more.

A Coin Flip Away From Being Turn-Based

Diablo started life as a turn-based dungeon crawler in the vein of Rogue. Creator David Brevik actually fought against switching it to real-time combat, but the studio put it to a vote, he lost, and he ended up reworking the whole system by making turns happen twenty times a second instead.

The Game That Made CJ Get in Shape

San Andreas was the first game in the series to give its protagonist actual RPG-style body stats, letting CJ bulk up, slim down, or let himself go depending on how the player fed and exercised him. It's a system the series never fully brought back in later entries.

The Whole Game Took Under Two Years to Build

Rocksteady put the game together in roughly twenty-one months, starting with a team of around forty people and growing to sixty by the time it shipped. For a debut effort in a brand new IP, that's a genuinely tight turnaround given how polished the final product felt.

V.A.T.S. Was Inspired by Burnout

The Vault-Tec Assisted Targeting System, V.A.T.S., reportedly took its slow-motion, cinematic inspiration from the Crash Mode replays in the racing game Burnout, just swapping crumpled cars for dismembered limbs.