All Knowledge

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San Francisco's Fuel Crisis Has No Easy Answer

Late in the game you're asked to help the Hubologists get fuel for their shuttle and separately help the Shi get fuel for an old oil tanker, but for a long time there was effectively only one source of fuel to go around. Players have spent years arguing over the exact order of quests needed to satisfy both factions without it quietly breaking one of the game's endings.

A Glitch That Let You Field a Seven-Person Squad

In the original 1.00 release, and apparently still in the first patch, a bug let players recruit and keep seven party members at once instead of the intended limit. It got fixed in later patches, but for a brief window players could roll out with practically the whole cast in tow.

The Game That Invented Tower Climbing

That now-classic open-world habit of climbing a tower to reveal the map and unlock collectibles started right here. Plenty of players found it repetitive even at the time, but it became such a genre staple that even other Ubisoft series like Far Cry and Watch Dogs borrowed it later.

Chicago Thought There Was a Real Police Chase

While the crew filmed the chase sequence along Lake Street, actual Chicago residents started phoning the police, convinced they were watching a genuine pursuit involving a mystery dark vehicle tearing through the streets.

A Spider Swarm Almost Made the Cut

For the Amazon ruins section, the team actually sketched concept art of Sully getting swarmed by spiders as a potential obstacle. It never made it into the finished game, but the idea didn't go to waste, since something very similar turned up years later in Uncharted 3.

Jocasta's Cameo on a Loading Screen

Keep an eye on Tony's monitor when he's cycling through AI options before settling on FRIDAY. One of the cards flashing past is labelled JOCASTA, a nod to the comics where Jocasta is a robot built by Ultron who eventually joins the Avengers herself.

Third Person to First Person

Halo didn't start as a shooter at all. It moved from real-time strategy to third-person, and it was only once Bungie couldn't get precise aiming working in third-person view that they switched the whole game to first-person, which ended up defining the series forever.

It's Single-Player Only, At Least for Now

Rockstar has been very direct about this one: GTA VI launches as a single-player experience with no online mode included at release. A GTA Online-style follow-up is widely assumed to be coming eventually, but nothing has been named, dated, or confirmed for it yet.

"Burn That Goddamn Jumpsuit"

In Paradise Falls, a Vault 77 jumpsuit sits beside a holodisk sarcastically demanding it be burned. It's a direct callback to a Penny Arcade Fallout tie-in comic, one of the more obscure crossover nods Bethesda buried in the game.

Vi's Voice Actor Also Voices Gwen Stacy

Hailee Steinfeld, who plays the hard-hitting Vi, also lends her voice to Gwen Stacy in the Spider-Verse animated films, on top of her live-action roles as Kate Bishop in Hawkeye and Charlie Watson in Bumblebee. Vi and Gwen Stacy came out in overlapping years, so plenty of fans clocked the voice before checking the credits.