All Knowledge

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The First RuneScape on a Console, Ever

In a franchise that's been running for 25 years, Dragonwilds is the very first RuneScape game to make it onto console hardware, landing on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.

Cain Doesn't Survive to See Diablo III's Ending

After surviving the fall of Tristram and spending years helping heroes across two whole games, Cain finally dies in Diablo III, fatally wounded by the witch Maghda and her Dark Coven while protecting the fallen star that turns out to be Tyrael.

A Town That Never Made It to Release

Cyrodiil was originally meant to include a settlement called Sutch, sitting where Fort Sutch stands in the finished game. It got cut somewhere along the way, along with a rumoured questline about the Elder Council helping rebuild Kvatch, leaving only scattered file remnants as evidence it was ever planned.

A Whole Monster Fight Got Cut For Money

Season three's fourth episode opens with Geralt walking into an inn already covered in Selkie Maw blood and guts. The full fight was originally meant to be shown on screen, and concept art for it exists, but it got axed because the budget couldn't stretch that far.

Nate's Wetsuit Brand is an Ottsel in Disguise

Whenever Drake or Elena suit up in wetsuits, the brand stitched on is 'Ottsel'. That's not a made-up label either, it's a wink at Jak from Jak and Daxter, who happens to be part of the ottsel species.

A Master Assassin Who Can't Swim

For all his rooftop parkour, Altaïr has one glaring blind spot: water. Jump into a river or the sea and he just sinks, there's no swimming animation in this one at all. Later games quietly fixed this, but the original leaves you stranded if you fall in.

Shoot to Thrill Comes Back in The Avengers

The AC/DC track blasting as Tony makes his grand entrance at the Stark Expo is 'Shoot to Thrill,' and Marvel brought it back two years later for the moment Tony faces off with Loki in his tower during The Avengers.

It Was Almost a Live-Action Film

Before it was ever an animated show, Invincible was being developed as a live-action movie back in 2017 through Universal Pictures. Seth Rogen and Evan Goldberg, both massive fans of the comic, were attached as producers, and their company Point Grey Pictures is still part of the production credits on the show today.

Over a Million Lines of Code

Building a world this size took some serious engineering. The finished game runs on more than a million lines of code, and a staggering 30,000 of those lines exist purely to handle dialogue.

When Sony Nearly Beat Illumination To It

Years before Illumination got the rights, Sony was quietly trying to build its own Mario movie franchise. Emails leaked in the 2014 Sony hack revealed producer Avi Arad had met with Nintendo, and executive Amy Pascal had even floated Genndy Tartakovsky as a director, though it never got past early talks.