Halo 2

Video Game
STUDIOBungie
RELEASED2004

After the events on the Forerunner ringworld Halo, Master Chief SPARTAN-117 returns home to Earth with the AI construct Cortana. The war with the Covenant forces is still not going well, despite the destruction of an entire fleet at Halo, but the Master Chief needs a refit. Armed with the Mjolnir Armor Mark VI, he is on his way to a decorations ceremony with the thought-to-be-dead Sergeant Johnson, when Covenant forces emerge from the Slipstream into Earth space. But something is wrong: the fleet is much smaller than the one used to destroy Reach, humanity's former frontline stronghold. The Master Chief and Cortana, along with Commander Miranda Keyes and the crew of In Amber Clad, must fight off the Covenant and protect Earth, a battle that will take them across the galaxy to a new planet, which is disturbingly familiar...Meanwhile, the Prophets, leaders of the Covenant, are not pleased with the Elite Commander that allowed the Master Chief to destroy Halo, and he is branded a heretic. But even Heretics have their uses. He is to become the new Arbiter, a warrior for the Prophets' will, destined to die in glorious battle like all the other Arbiters before him. But deep in the Covenant, rumors are spreading about a Jiralhanae take-over. Can the Arbiter uncover this treachery in time to save the Elites?

Knowledge

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The Game Nearly Shipped Without a Polish Pass

In a 2007 interview with Edge magazine, Halo design lead Jaime Griesemer admitted that Halo 2's biggest shortcomings came down to a rushed final stretch of development that skipped the studio's usual polishing period entirely. It's part of why the campaign famously ends on a cliffhanger, with a chunk of the story quietly pushed into what became Halo 3.

Secret Messages Written on the Bomb

Pick up the bomb in Assault and there's a chance it'll have something scrawled on the casing. It rotates through a handful of lines, including 'Thus I Refute Thee' and 'Kiss It Goodbye,' a running gag that Bungie carried across three games rather than just the one.

Guilty Spark's Great Escape

The game's final post-credits shot isn't just a throwaway sting. It shows Guilty Spark surviving the ring's destruction and making his own way through space to the nearest Forerunner outpost, a gas mining facility that would go on to become a full location in Halo 2.

A Hippo Hidden in the Garbage

Bungie's running hippo joke, first hidden on shotgun shell casings in the original Halo, made its way into Halo 3 too. Tucked in a pile of garbage in the back right corner of the multiplayer map Foundry sits a tiny hippo image, only really visible if you zoom in with a sniper rifle scope.

The Arbiter's Real Name

'Arbiter' is a title, not a name — the Sangheili warrior players fight alongside throughout Halo 3 is properly known as Thel 'Vadam, a name that rarely comes up in the game's own dialogue but is used consistently across the wider Halo lore and later media.