All Knowledge

Page 97 of 189

Peter Dinklage's 'Dinklebot'

Ghost was originally voiced by Game of Thrones star Peter Dinklage, whose flat, monotone delivery became so widely mocked that fans nicknamed the character 'Dinklebot.' The nickname spread quickly online even during the alpha test, before the full game had released.

The Rules That Kept the Gods Out

The Edicts of Guthix get mentioned constantly across quests, but they're not just an ancient law — they're a literal magical barrier Guthix put up after the God Wars to physically stop other gods from setting foot back on Gielinor. It's basically the only reason the world's had any peace at all since he went back to sleep.

Drake Was Originally Modeled on Johnny Knoxville

Before Nathan Drake looked the way we know him, the design team was actually referencing Jackass star Johnny Knoxville. Lead designer Richard Lemarchand explained the team liked the mix of 'coolness and goodness' Knoxville gave off, and figured it fit exactly what they wanted Drake to be.

SHIELD Got a Modern Rewrite

Coulson rattles off SHIELD's full name as the 'Strategic Homeland Intervention, Enforcement and Logistics Division.' That's actually a tweak on the comics, where the acronym has shifted over the decades from its original Cold War-era meaning to something a bit more current.

Reznov's Father Fought in the Same Battle He Did

During the mission Project Nova, Reznov mentions in passing that his own father was present at the Battle of Stalingrad, the same fight Reznov himself survived back in World at War. It's a blink-and-you'll-miss-it line, but it adds a whole extra generation to a character whose backstory already carries most of the game's emotional weight.

The Asylum Staff Are Actually Rocksteady

Take a proper look at the 'patient' photos plastered around the asylum walls and you'll notice a few familiar faces - they're actually members of the Rocksteady dev team. There's even a line of thug dialogue that name-drops art director David Hego directly, joking about his 'thing for blades.' Nice bit of self-insertion from the studio.

Building Helm's Deep Started Years Early

Production designer Alan Lee's very first job on joining the film back in 1997 was designing the model for Helm's Deep, years before the battle sequence would actually be filmed.

Ropes Made The Striga Fly

The Striga's leaping attacks in season one weren't done with pure CGI. Stunt coordinators relied heavily on ropework, essentially rigging the performers to wires and yanking them through the air, to sell the monster's speed and the scene where it crashes through the floor with Geralt.

Walton Goggins Isn't New to Superhero Movies

Before he took on the role of Cecil Stedman, Walton Goggins had already dipped a toe into the genre playing Sonny Burch in Ant-Man and the Wasp. His casting as the calculating head of the Global Defense Agency in Invincible fits a pattern where a lot of the show's cast had prior comic book adaptation experience before joining.

Season Two Beat Season One's Numbers by a Mile

According to Netflix's own engagement reports, season two racked up 234 million hours watched in its first 28 days, well ahead of season one's 166 million over the same window. That makes it one of the biggest jumps in viewership between seasons for any Netflix original.