All Knowledge

Page 54 of 269

The Interrogation Chair Intro Has Barely Changed in Over a Decade

The main menu sequence where you're strapped to a chair and have to mash the triggers to break free was carried almost untouched into the 2026 remaster on newer consoles. The button-mashing trick and the terminal codes behind it work exactly the same way they did back in 2010, meaning fifteen-year-old guides for it still apply nearly word for word.

Frost Almost Made The Final Cut

In the version that shipped, Delta operative Frost is nowhere to be seen when the remnants of Task Force 141 team up for the penultimate mission. Dig through the game's audio files though and there's a leftover line of Price shouting his name, suggesting he was meant to be part of that rescue before the scene got reworked.

One Actress, Two Roles

Merle Dandridge pulls double duty in this one, voicing and performing both Evelyn and Sister Catherine, two characters who never share the screen at the same time.

The Wilhelm Scream Sneaks In

GTA IV quietly includes the Wilhelm Scream, that famous stock sound effect that's been dubbed into everything from Star Wars to Toy Story whenever someone falls or gets thrown. It's used sparingly enough that most players will have heard it dozens of times in the game without ever clocking what it actually is.

A Glitter Mishap Once Shut Down Filming

During Season 1, Millie Bobby Brown showed up on set inexplicably covered head to toe in glitter, forcing the crew to pause production for nearly 45 minutes while everyone worked to get her cleaned up. The Duffers have said it was one of those moments that reminded them she was still just an 11-year-old kid, despite carrying a show alongside a cast of adults.

Foreman Spike's Grudge

Mario and Luigi's old boss Spike isn't just a random side character, he's pulled straight from Wrecking Crew, a fairly obscure 1985 Famicom title. In the movie he gets a dig in at Mario, calling him a joke, clearly still bitter about being his old employer.

Burger Town Never Closed

You fight through a Burger Town restaurant during the Wolverines! mission in the original 2009 campaign. That same fictional chain has kept popping up in later Call of Duty releases, including a sign spotted on the Verdansk map, a running gag that all traces back to this one throwaway location.

Ultron's Wakanda Plan That Got Scrapped

Early drafts of the script had Ultron travelling to Wakanda himself to steal the vibranium he needed. That idea got dropped in favour of introducing the arms dealer Ulysses Klaw as the middleman instead, which is why Klaw ended up being the one holding a stash of the metal for Ultron to take by force.

Built in Nine Months

Full production on Vice City reportedly only lasted around nine months, which is a genuinely wild timeline for a game of this scale even by today's standards, let alone 2002. The team leaned heavily on assets and tech already built for GTA III to hit that deadline, and it clearly paid off given how the game turned out.

Eurus's Cell Was Designed So She'd Never Have to Leave It

Production designer Arwel Wyn Jones tucked some genuinely eerie details into Eurus's glass cell in Sherrinford. Look closely at the floor and walls and there are scratch marks showing where a toilet, shower, table and bed could all slide out of hidden compartments, meaning she could be left completely alone with nothing visible at all if needed. There's also a round ceiling grate that's a deliberate visual echo of the well she trapped John and 'Redbeard' in as a child.