All Knowledge

Page 104 of 269

Cold War's Villain Is Loosely Based on an Unidentified Real Soviet Spy

Perseus, the shadowy antagonist hunting nukes across Europe, borrows his name and premise from a real code name the CIA once used for a suspected Soviet spy believed to have infiltrated the Manhattan Project and passed along nuclear secrets. His identity was never confirmed in real life, which left the game plenty of room to build its own fictional version of him.

Swapping Weapons Confuses the Next Mission

There's a funny little inventory quirk in the original release: trade your USP .45 for something like an RPG-7 or a P90 during All Ghillied Up and the next mission hands you an AK-47 out of nowhere instead of what you'd actually earned. It got quietly fixed when the remaster came out.

Nuketown Zombies Quietly Happens at the Same Time as the Moon Map's Ending

The bonus Nuketown Zombies map doesn't sit off on its own timeline. According to its background lore, the events there play out simultaneously with the ending shown on the original Black Ops' Moon loading screen, quietly linking a small bonus map to one of the series' bigger zombies cliffhangers.

A Very Different Title in Japan

Uncharted 2: Among Thieves didn't keep its name when it crossed the Pacific. In Japan it was localised as Uncharted: The Golden Sword and the Disappeared Fleet, which honestly sounds like a whole different pulp adventure novel.

Roiland's Video Game Studio Named After Squanchy

In 2016 Justin Roiland launched his own game studio and called it Squanchtendo, a mashup of the show's promiscuous alien Squanchy and Nintendo. He later renamed it Squanch Games at the end of 2017, and it went on to make the VR title Rick and Morty: Virtual Rick-ality and the sci-fi comedy game High on Life.

Even the Menu Music Changed

Small detail, but a telling one: this is the only mainline Uncharted game where the classic Nate's Theme doesn't play over the main menu at all, a quiet signal of just how much changed behind the scenes for this entry.

Bellamy and Foxy Get an Early Tease

Two future antagonists, Bellamy the Hyena and Foxy the Silver Fox, both get foreshadowed through wanted posters glimpsed in the background, bounty amounts and all, long before either of them actually appears as a villain.

The Script Was Barely There

As late as mid-2001, only months before launch, the vast majority of the game's script hadn't even been finished, which says a lot about how chaotic and last-minute the final stretch of Halo's development really was.

A Chernobyl Timeline Clue Hidden in Dialogue

During the flashback mission, Captain Price mentions the events are happening a decade after the Chernobyl disaster. Do the maths on that and it quietly places the whole flashback in 1996, years before the rest of the campaign takes place.

Special Permission for Edoras

The sweeping shots of Edoras were filmed on protected land inside a New Zealand national park, which meant Jackson's team had to get sign-off from the country's Conservation Society before they could touch the location.