Number One on Steam, Top Three on Twitch
During its launch week Dragonwilds climbed to the #1 global top-seller spot on all of Steam and the #3 most-watched game on Twitch, with players averaging more than two hours per play session.
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
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During its launch week Dragonwilds climbed to the #1 global top-seller spot on all of Steam and the #3 most-watched game on Twitch, with players averaging more than two hours per play session.
By the end of 2025, less than a year after launch, Dragonwilds had crossed one million copies sold, a milestone Jagex used to reveal what was coming next for the game.
By the time Dragonwilds wrapped up its roughly 18-month stint in Steam Early Access and hit version 1.0 in September 2026, it had sold more than 1.5 million copies.
Ashenfall isn't just a pretty backdrop. It's soaked in wild magical energy called anima, and the 'Anima Twist' effect this creates is why you'll find plants glowing in dragonfire colours across the Fractured Plains and other regions looking nothing like the RuneScape you remember.
The expedition team you're stuck with on Ashenfall isn't a cast of nobodies. Slayer Master Vannaka, cave goblin hero Zanik, the Wise Old Man, and dwarf craftsman Doric all show up, each dragging their own RuneScape history along with them.
The goblins roaming Ashenfall used to follow the war god Bandos back in mainline RuneScape lore. On this continent, they've switched allegiance entirely and now serve the dragon general Velgar instead.
Kuldra, the Dragon Queen you're working toward all game, picks up a much darker title by the time the story wraps up: in the Scorned Wilderness finale, she's referred to as 'the God Eater'.
The game's anima-based magic system lets players summon a spectral axe that fells trees instantly, turning what's normally a slow survival-game grind into a quick bit of casting instead.
During the Highlighting the Problem quest, a glowing blue statue demands a password before it'll do anything. That password, 'pthentorok', is tucked away in a completely different vault, sitting on an elevated ledge in a room full of giant rats, and you don't even need to clear the rest of the vault to grab it.
The Fractured Plains Vault won't even show itself until you've dealt with a pile of boulders blocking the way in, which can be cleared with either a pickaxe or the Rocksplosion spell, making it one of the more literal 'hidden entrance' moments in the game.